P1外场阶段(100%-75%)
站位如图,坦克将龙头拉向9点钟方向,除主坦外所有人站在绿圈1处。
动态跑位图:
P2内场阶段(75%-50%)
动态跑位图:
P3内外场阶段(50%以下)
物理世界分身 | 暮光世界分身 |
形态具体化 | 造成和受到伤害 | 形态具体化 | 造成和受到伤害 |
0% | 造成伤害降低70% 受到伤害降低100% | 100% | 造成伤害提高200% 受到伤害提高400% |
10% | 50%/80% | 90% | 100%/200% |
20% | 30%/50% | 80% | 60%/100% |
30% | 20%/30% | 70% | 30%/50% |
40% | 10%/15% | 60% | 15%/20% |
50% | 不变 | 50% | 不变 |
60% | 造成伤害提高15% 受到伤害提高20% | 40% | 造成伤害降低10% 受到伤害降低15% |
70% | 30%/50% | 30% | 20%/30% |
80% | 60%/100% | 20% | 30%/50% |
90% | 100%/200% | 10% | 50%/80% |
100% | 200%/400% | 0% | 70%/100% |
除此以外,P3阶段外场状况与P1阶段完全相同,内场状况与P2阶段完全相同。